![]() I had been hoping they'd do this as soon as I heard about the underground in datamining and I'm very glad they pulled it off. Very refreshing concept, looking forward to it very much! Comment by Soeroah on T07:05:25-06:00 This is absolutely amazing, I love it! Stands out from the 'new zone, here's a new portal' or 'new zone, walk to it by foot' systems we've had in the past. It's not much, but it does guide you to where you "should" start testing. PS: Wowhead, There is actually a quest that sends you there, a placeholder NPC called "Questaniffin" at the fountain gives you a placeholder quest that directs you through the tunnel and into the Niffen town. I tried on PTR to break it by going up and down repeatedly, by using tonk controller toys, etc. That said, Blizzard's implementation is very, very smooth. They do actually have load times, they just trap the player in a hallway with doors that have delay before they open so they don't notice. It's not QUITE as impressive as people make it out to be, just because this technique is super common on console games that claim to have no load times. But neither is actually ever loaded in at the same time (EG if you clipped thru the ground somehow, you don't see the cavern floating in the void below, just the tunnel) - So no lag or resource concerns. You can see in the video at about 23seconds, it wasn't quite done. What actually happens is partway thru the tunnel, the game unloads the dragon isles map just like if you took the boat out, and at the same time, it starts loading in the cavern assets. The way the the tech works, it really is just an instance/zoning behind the scenes. I hope it doesnt lag like crazy though, hopefully they can have them overlap but still be isolated. I was expecting a loading screen and some isolated zone but this being seamlessly in the open world is amazing. These old jaded eyes were impressed! Comment by pawpurr on T06:46:18-06:00 ![]() And also the caverns are huge to fly around in. Just a cool new way of zoning into a new map. I was worried about performance, thinking that the entire zone above would still be loaded but nope. If you stand on the edge of the overworld and Eagle Eye into the tunnel toward the cavern, the tunnel just eventually ends under the overworld. If you zone into Zaralek, and then Eagle Eye back out the tunnel toward the overworld, thats where you will see there is a bit of the overworld, but its like a dark untextured empty version of it. You'll also see your general channel switch. If some people are flying ahead of you, you will see them hit a wall and kinda phase out. There definitely is a point where you can tell the transition to the new map occurs (and it is indeed a new map, just no load screen). The fact that the entire zone is just underground of the zone we have been playing on is freakin awesome! Maybe half as tall? Comment by bloodmoth13 on T06:05:42-06:00 That'll give you a good idea of the general scale of the zone, though remember that these tunnels are longer than the actual Cavern will be, so it's not quite as tall as the Dragon Isles. ![]() WTB a sign there that says, "Enter at your own risk, bumps ahead!" □□ Comment by Xexji on T05:52:38-06:00Īccording to the released information, there are actually going to be three different entrances to Zaralek Caverns- one here, one in Waking Shores, and one in Azure Span.Ĭross referencing with the map of the zone we have and locations to use, and this cave just west of Valdrakken is the eastern entrance to Zaralek Caverns, the north entrance should be somewhere between the Obsidian Citadel and Uktulut Pier in northwest Waking Shores (since the Obsidian Citadel is said to be above Aberrus, at least lorewise), and the southern entrance should be in western Azure Span, between Iskaara and the Azure Archives. That’s a looong tunnel Comment by mairan on T05:14:22-06:00 IN A CAVE THE TECH IS HERE Comment by jamesoliff on T05:13:52-06:00 the fact you fly into a giant underground cavern is cool.BUT YOU GET TO FLY. There is currently no intro questline leading to Zaralek Cavern, so you can just go to that cave and fly into the new zone! You can see a flythrough at the cave in the video below: The Entrance to Zaralek Cavern is located by the chasm between Thaldraszus and Ohn'ahran Plains, and the entrance can be seen on the map for both zones with a cave icon. Zaralek Cavern is available for testing in the first Patch 10.1 PTR build! We checked out the entrance to the new zone.
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